We—Neil Donnelly, Daniella Spinat, and I—asked MICA students in their final pre-thesis semester to play a game of "thesis tennis." The instructions (vague, yet inspired) were for one player to identify and serve a ball. The opposing player was to return the ball with the spin of his own thesis. It was a time for testing ideas, gestures, and operations. A time for trying and looking. The workshop culminated in a slideshow that volleyed back and forth, screen to screen.